- Offizieller Beitrag
Hey Community!
Here is the long-sought after recap of our Q & A session over a month ago.. Forgive the delay, please.
Tera Classic Topics
THE ROAD SO FAR
- IT’S ONLY BEEN THREE MONTHS!
- At the end of July we launched our server.
- Through most of August we battled with external attacks
- End of August: We implemented a server-driven Toolbox support
- Once we braved the storm:
- Minor and major game updates, every week pretty much!
- Various loot improvements to various content
- The first pass of the Class Balance overhaul (part 1)
- Got our game testers settled in and they are doing amazing work
- Server backend infrastructure upgrades and clean up
THE ROAD AHEAD
2025
Planned / Likely
- PVP Gear Rework
- Adjusted prices and recipes for our server population and PVP queue status
- Released with Patch 1.1.0
- Adjusted prices and recipes for our server population and PVP queue status
- Class rebalance part 1
- Initial balance pass is already done, except for the Priest class
- Priest update is slated for the patch 1.2.0
- Initial balance pass is already done, except for the Priest class
- More seasonal events
- Halloween
- Currently active
- Winter
- Comes in December
- Halloween
- Art (Screenshot) Event
- Special prices including Hetzner sponsored ones
- Class rebalance part 2
- Second balance pass
- Ninja class release
- Customized for our game environment (power scaling)
- Back-ported outfits (from later game patches)
- Acquisition method TBA
Maybe / less likely
- VM 4.5 Content
- Gear
- Will have PVP and PVE stats unified to one item
- Dungeons
- Other items
- Gear
- Old content upped to 65
- Nexus
- Manaya’s Core Normal & Hard mode
- Rewards for these instances are still being discussed.
- ToolBox Mods adjustments
- Skill Prediction Improvements
- More ToolBox mods
2026
Planned / likely
- VM 5 / 6 Gear and content
- More progression options outside gear
- More balance patches
Maybe / less likely
- Another class (Brawler/Valkyrie)
Tera Awakening Topics
TBA
- Due to recent restructuring, we cannot give any details in regards to upcoming features on the Awakening Server currently.
- We will update the community when we have more information to share.
Crazy E-Sports Topics
1. Introducing Crazy-Systems!
Question:
So..what is crazy-systems?
Answer:
"Crazy-Systems is the technical backbone of Crazy-eSports — our own hosting division. There we consolidate:
- Game servers (e.g., TERA, community projects)
- Virtual machines for internal tools & partners
- Storage systems for large amounts of data
- Hardware firewalls & software solutions for maximum security
Everything runs on our own hardware, which we are continually expanding.
That allows us to respond flexibly to new projects — whether it’s our own MMO, a community server, or hosting offers for partners.
2. A new look! [Website Project]
We are proud to announce that in the coming days we will release a new website design for our Crazy E-Sports landing page, as well for our Tera Classic and Tera Awakening Server page.
We are hoping this will give us a stronger online presence as well as providing our users with a better experience.
3. Gaming & Servers
Question:
Are new game servers planned?
Answer:
Yes — and that’s something we’re particularly excited about!
We are currently evaluating intensively which games we should add next to our hosting lineup.
It’s not just about what’s technically possible, but also about what our community wants.
And this is where you come in:
We’re opening the doors for community projects.
If you’ve always wanted to host your own private server, please get in touch with us!
We can provide the hardware, security and maintenance.
That way you realize projects that would otherwise be impossible — with the support from Crazy-Systems."
4. Own Projects
Question:
Are you planning new games or even your own MMO?
Answer:
Yes — and this brings us to one of our biggest future projects:
4.a A new game being hosted! [RO Project]
A new project that will be partnered and sponsored by Crazy E-Sports - a Private Ragnarok Online server. For those old school korean MMORPG fans that either grew up with the golden old times of this game, or perhaps for someone who enjoys a grindy and satisfying sandbox experience unlike any other kMMORPG.
The release date is still undisclosed, but a private Early Alpha Test will be made available within the coming weeks to gather initial feedback about the server features and game balance.
4.b We are working on our own fantasy medieval MMORPG, which will be developed under Crazy-Systems.
Imagine a world where you experience real-time combat similar to Black Desert Online — fast, dynamic, without classic tab-targeting.
A world with factions, alliances, castle and city sieges, a deep trade and economic system, and special PvP zones.
We’re using Unreal Engine 5 to create realistic graphics and an immersive game world.
Our timeline is long-term:
We expect an earliest playable alpha version in 2027. Until then we’re building systems, testing mechanics — and actively collecting your feedback.
Because the MMO should not only be our project, but your game as well.
5. Are you looking for new team members?
Answer:
Yes, absolutely! We have two areas where you can get involved:
1. Crazy-eSports:
Here we’re looking for Game Masters, Support staff, and community helpers who work directly with players. Your tasks: support players, handle tickets, and help keep the community running.
2. Crazy-Systems:
Here we’re looking for developers — especially for Unreal Engine 5, but also for Python and other technologies. You’ll work on exciting projects like the MMO, new tools, or core web systems.
We offer close collaboration, a professional development structure with our own GitLab environment, test servers and runners — and above all the chance to be part of a team that truly moves things. You can apply easily via our new careers page."
6. Technology & Security
Question:
How do you protect your servers from attacks? How can we be sure, that our data is safe?
Answer:
It’s really simple. Security for us is not an extra, but a requirement.
We use Cloudflare and state-of-the-art DDoS protection systems, have developed our own monitoring that detects attacks and outages immediately, and additionally rely on a proven infrastructure.
Our servers are located in data centers with ISO 27001 certification (Hetzner).
That means: highest standards in security, fire protection, redundant power supply and network connectivity. Simply put: even if an attacker tries to disrupt us — we are prepared."
Also we are in Germany, which means we are forced to comply with extremely high standards when it comes to User Data handling and protection.
7. Future & Vision
Question:
Are there plans for partnerships or licenses?
Answer:
Yes — we’ve already sent official inquiries to Kakao Games and Krafton/Bluehole.
Our dream is to become a long-term official partner and bring games like TERA or ArcheAge back to Europe and the USA.
But we have to be honest here: As long as we stay in the private-server sector, there are limitations. Still, we are working to expand anyway and this way offer you more content.
The path definitely wont be easy — but we think, we believe, its worth it.