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Awakening Information Center
This page is the central place for official announcements, status updates, binding rules, FAQ entries, and the ticket editor for affected Awakening players. New information will be added here continuously.
Status and Current Situation
Current Official Announcement
Hello everyone,
today we want to transparently inform you about an important decision regarding the future of our server structure.
After carefully reviewing the current player numbers, overall activity, and the broader state of the project, we have come to the conclusion that our focus must now be placed clearly on one central server. For this reason, we have decided to shut down the Awakening Server in a controlled manner on 22.04.2026.
This decision was not easy for us. Awakening is the older of the two servers and played an important role in making Classic possible in its current form. We explicitly acknowledge that contribution and it will not be forgotten.
At the same time, developments over the past months have clearly shown that operating both servers in parallel is no longer reasonable or sustainable in the long term. In order to secure the project for the future, we need to combine our efforts and create a clear and stable foundation going forward.
Our focus will therefore now be clearly on Classic / Europe. This is where we see the stronger, more stable, and more sustainable foundation for the continued development of the project. For Classic, this decision clearly means that it will continue and that we will now direct our energy specifically into the future, stability, and further development of this central server.
Our goal is to bring the community together on one shared foundation and to create the best possible conditions for reliable and positive growth. We will share further information about the process, the transition, and the next steps with you transparently and will continue to update you here.
We would like to sincerely thank everyone who has supported, shaped, and been part of Awakening in the past. At the same time, we wish all players, teams, and everyone involved nothing but the best for the upcoming transition, and we hope to welcome as many of you as possible on Classic / Europe.
Thank you for your continued support and trust.
Best regards,
Crazy-eSports
What Is Still Being Reviewed
- Which purchased shop items can be clearly assigned on a technical and organizational level.
- Which specific mounts, costumes, or coins exist on Classic and can therefore be considered.
- Which special cases with unclear proof or unusual situations require separate review.
- Which individual cases may be treated differently under possible goodwill decisions.
Update History
- 08.04.2026: First central publication of the information center with status, rules, FAQ, and ticket editor.
- 22.04.2026: Planned shutdown date for Awakening based on the current status.
- Further updates: New announcements, clarifications, and technical information will be added here going forward.
Binding Rules
FAQ
Can my purchases be transferred to Classic?
I want my money back. Can I get a refund?
What happens to characters?
What happens to inventory?
What happens to bank or storage?
What happens to mounts, cosmetics, and skins?
What happens to premium, coins, and packages?
What happens to guilds?
What happens to rankings or achievements?
What happens to names if players move to Classic?
I want my case escalated internally
Ticket Editor / Request Builder
Using the fields below, you can generate a complete text for your request. The text is not sent automatically. You then copy it and open your ticket manually here: helpdesk.crazy-esports.com/open.php
First generate the text, then copy it, and then open the ticket manually in the helpdesk.
Important Notice
- This page is structured as a long term information center and will be expanded with further announcements.
- Individual cases are not decided broadly in forum comments.
- The final published decisions and the actual review status of each individual case are what matters.
- Multiple tickets, incomplete information, or public argument threads do not speed up processing.