Well it's just like how it was in retail.
And if you think gunner is OP just wait for the other classes such as valk, ninja and brawler.
This will make everyone truly mald.
Tera-Europe-Classic Roadmap Continuous
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I just dont get it. Why its always nerf? This concept is what ruined tera before and many other mmos. U just take the fun out of the fun. Why nerf gunner wht not bring the other.classes on the same lvl. U know... i know why nerf... its less work.
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I just dont get it. Why its always nerf? This concept is what ruined tera before and many other mmos. U just take the fun out of the fun. Why nerf gunner wht not bring the other.classes on the same lvl. U know... i know why nerf... its less work.
A medicore (not extreme!) nerf for gunner would make sense, since gunner has got heals, tanky gear etc. But - and this is important I think - if you nerf gunner, you have to buff others. Running some dungeons without a gunner is very time consuming. Sorcerer for example should be heavily buffed, since the class has cloth gear, loses meteor skill once interrupted and so and so forth.
The dungeon runs should take the same (or less) time once gunner is nerfed. -
I just dont get it. Why its always nerf? This concept is what ruined tera before and many other mmos. U just take the fun out of the fun. Why nerf gunner wht not bring the other.classes on the same lvl. U know... i know why nerf... its less work.
Gunner is the sole class that is very overtuned.
I think sorc needs to have one of the highest potential DPS, so it needs a buff. I think Berserker is kind of the same, it sacrifices a lot to deal high damage, so I think it can stay the same.
People complain about warrior being bad, but it has combative strike and traverse cut, it's a DPS/support class, it's not pure DPS, so natrually it's DPS shoud be lower to not make it a "must".
I don't think classes should be buffed to the point of gunners... If dungeons take longer, then increase rewards instead. -
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