Beiträge von Sancto
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Hey^^
I would like to ask about kelsaik weapon parts. Does it counts as cosmetic and will it stay after patch? For months I was farming it for weapon skin with pet adventures and template which got as reward from Rampaging RK-9 Kennel elin quest.
After reword of pet adventures i couldn't continue farm and now afraid to lose all progress:'3
Is it possible to make materials tradable or get as elin quest if it will disappear? I'm ready to work hard if nessesary>:3 -
Hey^^
Yesterday we finally manage to collect party for Brawler HM and drop rate of new materials got us into despair:D
From 2 runs we did it droped 1 and 7 alkahest. 1 try to upgrade gear part costs 100 and 1 improved, in existance of which i don't believe.
There for, i think we will never see anyone with +16 armor part:D
I can offer few options to solve it:
- Increase amout of loot/decrease amount of mats needed for 1 lvl, at least twice as at this point its not possible to farm.
- Leave loot like its now, but give us 100% chance to upgrade gear. Don't know if it will motivate everyone, but at least reward will be worthy of efforts.
-Let players farm lower lvl alkahest from ilvl475+ dungeons and improved one from ilvl485+
The idea of XP on equipment on official server was also interesting. The percentage of improvement depended on the number of points XP. If we can't get 100%, it would be nice to be able to raise them to the maximum on our own.
I like this server and want it to be as friendly for new players as it was for me once^^ Some visible goals will grantly motivate guys to learn:>
Thank you for attention^^ -
Hello,
I would like to ask about characters limit in guilds. For default we have 25 accs and 75 char slots. Number of accs can be increase to 60 accs with guild lvl but number of characters no. That means most of people won't be able to join with twinks. Is it possible to increase number of character slots? It won't influense guild size, just allow members to keep all characters in one place and have guild buffs.Thank you^^
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As everyone sharing their progress with even I would join:>
Coins I something very rare, till now get 6, don't think there still time to collect enough and trade something:0 But I keep getting bunny ears xD Have pink white and black so I guess it works:3
I don't have much left to want from this game at my stage so collection fashion stuff sort of entertainment:> Glad it here, thank you^^
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Hey Crimson^^
I am glad that you don't give up and continue to pursue your goal. If you have to leave the game to do so, I fully support you, but know that it doesn't mean we won't be happy to hear from you again. Come back to visit us sometimes and good luck with your dreams^^
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I don't think we lose so, please, stop apply to it. We tried CU for the first time(at least it was first PvP for me) and I found it funny that we have something like this in game.
If CU supposed to be unfair why we, players, can't deal with it? It is not like "this is only way it can work". We can find solution together, that's why I started topic. If changes applys only to one guild, please share how small guilds can participate. It is not impossible.
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As was mentioned, one specific guild have more members, then any other guild allowed to get. To fight it with same amount on players, we need at least 4 guild. I see a problem in it. Our guild not even tried to get into it because there 5 active guild members.
I was tried to propose way to play, at least a bit more fair. As I see, care only thouse who stand opposite this idea. It's fine, so it will go like it is.
But, I guess, it would be nice to continue joining guild that 3 times smaller yours and get some practices^^
What was it about other PvP stuff? Ah, yes, no one play it. Still, I think that's bad we need to cooperate against one guild. It would be fun to play all against aweryone:D
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I was allowed to use this space for my drawings, so if we have more artist here, please join>:D
We will have an illustrations book within community:> -
I'm not trying to say even bad and you shouldn't do it. The point I'm trying to prove, how can it be event for everyone if someone can't take a part in it becouse trying to do elin quest or just running normal dungeons? Or even better, just don't have time to sait till world boss spawn so lose chance to get mount from the beginning.
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"Firstly it is an event it doesen't have always to do with runing dungens there are already events runing permanenty for dungens. --> Elin Event."
I understand that we already have a dungeon event. But I play this game to go through dungeons with my friends. After the last event with the search for codes, I realised that this is the last thing I want to do in the game. And now we have an event that explicitly asks you to give up dungeons and spend time running around in circles.
"And where is it not co-operative -> you need to do it toghether it doeset work alone"
Why doesn't it work alone? You can find the code yourself or wait until the evening. The boss only needs one hit, and collecting chests in the world doesn't count for party anyway.
"And yes it is not intended at all to get more than one 2.0 mount. It is the introduction on our server."
Getting the second mount is not about "I've collected 2 and don't need more", it's about motivation. If I see that there is a theoretical possibility, I can go and look for those boxes. If not, what's the point of spending more time?"And why we did not do in dungens, so everyone can participate."
What about balance the dungeons loot? Why can't completing Bastion of Lok give 10 chests, and completing SC EM 500 or something? I understand you want gift for everyone, but give us the opportunity to work for the reward.
"And this boss is not easy. It kills a lot of people and they need to work together because it would just reset if you dont work together."
What's the difference in the difficulty of the boss if for most players it's enough to hit him once and lie dead for 20 minutes?
"If you dont take the Phenix it is 62.000 you need and 42.000 you get kinda gifted if the other people search for the signs. So 20.000 are still needed is 20 days the big boss from 28 days."
According to the calculations you have, players have to enter all 10 codes every day, find the boss every day, and at the end of the day they will be able to spend 8k extra tokens after the 2.0 mount. I never thought that Tera would turn into a daily mission simulator.
This event does not allow you to use the skills that the game teaches. Maybe the idea of rewarding everyone was good, but in practice we have players with a high level of skills who are forced to run around the map.
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Hey guys:D
I'd like to talk about the server's anniversary event. As we all know, Tera is a co-operative game in which players hone their skills in dungeons and level up their gear to overcome even greater challenges. How come the event we received has nothing to do with it?
At the moment, I see three main points that allow players to take part in the event:
-Find hundreds of chests in the world.
-Find 10 tablets in the world.
-Find the boss in the world.
That is, a player can get 2500+ tokens in one day. Perhaps in theory, such numbers sound impressive. In practice, how long do you think it will take for those who want to search for treasures to disappear? Perhaps 3-4 days, a week if you are lucky. Instead of playing the game, you are forcing players to spend time walking around the map, which has a negative impact on lfg and people's motivation in general.
Suggestion. Please allow collecting chests for completing dungeons. This will really help a lot, especially with the prices of goods in the event shop. Players will really try to get a new mount, but it will be the only thing that takes away all the fun you have added as well. Also, reducing the price would help, because now I have no hope that it is possible to get more than one mount.
Thank you for your attention:>
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I'm collecting bugs with warri:D
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Solo dungeon with dds/tanks/mystic takes 6h, quests 12h for any char^^
Doing it in 2-3 character takes 3-5h. I do believe running dungeons for xp makes sence. -
Hey guys, I was sended here to share my idea:D
As players usually do lvling solo, it would be nice add Multi-Nostrum as reward for completing H quest of dungeons.
It is much stronger buff then one from post and, moving this direction, garanteed reward weapon from dungeon completion will be nice. As I did lvl57 dungeon with lvl44 weapon:'3 It was sloowwwJust an idea, thank you for attention:D