Hello, OltSoldat
Maybe try adding additional rewards for completing dungeons through Instance Matchmaking? This will motivate players to use Instance Matchmaking
Hello, OltSoldat
Maybe try adding additional rewards for completing dungeons through Instance Matchmaking? This will motivate players to use Instance Matchmaking
In this case, I propose to make it possible for each character to receive a reward for Elin’s quests. This does not require the conditions you are talking about
Hello!
In Tera, the main character development begins only at level 70.
At the moment, leveling up from level 65 to 70 is very long and essentially 3 dungeons are open up to level 70:
1. Marcellarius Catacombs
2. RK 9 Kennel
3. Red Refuge
Experience only goes for theMarcellarius Catacomb.
from 65 to 68 the experience for purple quests up to the exodor goes very well, and then it hardly goes any further.
from 68 to 69 you need 10 Marcellarius Catacombs
and it seems that from 69 to 70 10-15 Marcellarius Catacombs are needed.
I propose to speed up leveling from 65 to 70 as follows:
1. from 65 to 68, swing on purple quests to the exodor.
2. from 68 to 70 you need to go through 10 Marcellarius Catacombs to reach level 70.![]()
This way, playing up to level 70 won't put off newbies.